Flora Massah

Creating educational experiences that are inclusive, accessible, and enjoyable for everyone.

The Journey app is an educational tool that teaches students about animal migration in a way that is accessible and inclusive. By framing accessibility as a spectrum where people are constantly shifting their positions, this learning experience is designed to reflect the wide range of human differences.


APPROACH


The app uses a “one-size-fits-one” approach to learning, which means that a single cohesive learning experience is modified based on each person’s individual needs. The basic settings include customization options such as contrast, text size, font style, and background color, as well as enabling auto-scrolling and voice narration. 


App Interface


Settings


One of the most interactive parts of the Journey app is the “Salmon Run” experience, which is designed to be enjoyable and engaging for students. The experience includes a tactile element, with a salmon figure that students can manipulate, and various sensorial feedback mechanisms. Students can adjust the interaction mode based on their preferences, such as excluding sound or vibration or making more nuanced adjustments like setting maximum levels of brightness and air pressure. 


The interaction is envisioned to use a diverse library of elements, including different types of vibration patterns and sounds, so that someone who wants to optimize for auditory information or visual information can still have a multi-dimensional sensorial experience.


The Journey app emphasizes individual choice and autonomy in its design, with the aim of creating a more inclusive and enjoyable learning experience for all students.